Category Archives: Protos

Getting there!

I hardly update the blog, but I am working on the project almost every day in the meantime! Take a look: As you can see, there’s quite a bit different! You can actually open a Scene, save it, add Imported Images to the Scene, and even add something called “Gears” to the Game Objects. Gears… Read More: Getting there! »

Status / Roadmap

I’m still working on Protos Virtual Console! Currently working on the Editor part of it for those of you visual designer types. You’ll be able to open up a project file, create scenes, add sprites, kinda like you would in a big name engine like Unity or Unreal. I’ll share some screenshots soon if I… Read More: Status / Roadmap »